Showing posts with label Koteroi. Show all posts
Showing posts with label Koteroi. Show all posts

Saturday, June 20, 2020

Alien Species Concepts




Still not pictures from today, but much more recent! And all these descriptions will be modern! Exciting!

I just really like drawing aliens. These guys are a part of that! From left to right, top to bottom, we have Alriah, Exe, Sammy, Koteroi, and Tylingo! The crew of a small space ship from a sci-fi story that I've sorta been wanting to write since I was a kid. Haven't gotten to it yet, but maybe I will someday!

A fun fact -- everyone on the bottom row is actually based on creatures I made in Spore when I was young! Anyone remember Spore? I remember Spore. I've read in modern times that most people didn't like it very much, but my gosh, I loved that game. That game was a massive part of my life for several years, and got me into both video games and aliens, and I'm sure it also helped instill a desire to get better at character design, 3D work, and biology. As for the top row, Alriah is from a short story (which was basically just a skin for an exposition dump on the fundamental physics of pulsars) that I wrote in middle-school science. Exe, on the other hand, is just a big photosynthetic dinosaur that I came up with one day. 

Thursday, May 28, 2020

"Lowpoly Koteroi"


"IT’S DONE! My first 3D model. It took so long. I wish I could get an awesome-looking, high-quality render of it, but… I can’t seem to do that, since I’d want to render it without shadow at all, but I have no idea how to do with that. So have a cruddy screenshot! (Seriously, though, if anyone knows how to make a blender render without shadows, I’d highly appreciate any advice!)

If anybody’s curious, the handsome devil I chose to model here is Koteroi, a character of mine."

 - 2018 Brennan


I have a nice PLA print of them sitting on my desk as I write this. : )

And even though the little plot I've been working on that they're a part of has been in the works for multiple years, I still haven't figured out a definitive name for it.